Complete Guide to Betting Types

1. Basic Bet Types

1X2 (Match Result)

The simplest and most common bet type where you predict the outcome of a match:

Example: Manchester United (1) vs Liverpool (2)
Bet on 1 = Man Utd wins, X = Draw, 2 = Liverpool wins

Double Chance

Combines two possible outcomes into one bet:

Example: 1X on Man Utd vs Liverpool = You win if Man Utd wins or the match ends in draw

2. Handicap Betting

Asian Handicap

Eliminates the possibility of a draw by giving one team a virtual advantage:

Handicap Meaning Example
-0.5 Team must win by any margin Team A (-0.5) vs Team B - Team A must win
+0.5 Team must win or draw Team A (+0.5) vs Team B - Team A wins or draws
-1.5 Team must win by 2+ goals Team A (-1.5) vs Team B - Team A must win by 2+ goals
+1.5 Team must not lose by 2+ goals Team A (+1.5) vs Team B - Team A wins, draws, or loses by 1 goal
Example you mentioned: 1(1.5) means Home team with +1.5 handicap
If you bet on 1(1.5) and the match ends:
- Home team wins: Your bet wins
- Draw: Your bet wins
- Home team loses by 1 goal: Your bet wins
- Home team loses by 2+ goals: Your bet loses

European Handicap

Similar to Asian but with whole numbers that can result in push (refund):

Example: Team A (-1) vs Team B
- Team A wins by exactly 1 goal = Refund (push)
- Team A wins by 2+ goals = Bet wins
- Team A doesn't win by 2+ goals = Bet loses

3. Over/Under (Totals)

Betting on whether the total goals/points in a match will be over or under a specified number:

Type Description Example
Over 2.5 3+ goals in the match Match ends 2-1 (3 goals) = Over 2.5 wins
Under 2.5 0-2 goals in the match Match ends 1-0 (1 goal) = Under 2.5 wins
Over 1.5 2+ goals in the match Match ends 1-1 (2 goals) = Over 1.5 wins

4. Special Bet Types

Correct Score

Predicting the exact final score of the match.

Example: Bet on 2-1 for Man Utd vs Liverpool = Only wins if match ends exactly 2-1

Half-Time/Full-Time

Predicting the result at half-time and full-time.

Example: X/1 = Draw at half-time, Home win at full-time

Both Teams to Score (BTTS)

Betting on whether both teams will score at least one goal.

Example: BTTS Yes = Both teams must score (1-1, 2-1, 3-2 all win)

Draw No Bet

Your stake is returned if the match ends in a draw.

Example: Bet on Team A (Draw No Bet)
- Team A wins: You win
- Draw: Refund
- Team A loses: You lose

5. Combination Bets

Accumulator (Parlay)

Combining multiple selections into one bet. All must win for the bet to pay out.

System Bets

Combinations of bets that can still pay out if some selections lose (e.g., Yankee, Lucky 15).

6. Special Markets

First Goalscorer

Betting on which player will score the first goal.

Time of First Goal

Betting on when the first goal will be scored (e.g., before/after 25th minute).

Number of Corners

Betting on the total number of corner kicks in the match.

Important Disclaimer

Betting involves risk. Please gamble responsibly and only bet what you can afford to lose. This guide is for informational purposes only and does not guarantee success. Odds can change and outcomes are unpredictable.